Who am I?

I'm a UX designer, problem-solver, game enthusiast, husband. I focus on increasing product acceptance and user satisfaction through an iterative, user-centered design process. My work can help involve the users in guiding the design process through their feedback and insights, ensuring that the solution is well received and targets the users' needs. Friends and coworkers describe me as a passionate, persistent and conscientious worker. I give every task my absolute best, and I appreciate collaborating with others because that helps me look at things from other another angle. I think of myself as an adaptable person, as I can turn any situation into something workable, and I fit in well in any team.

What can I do?

Familiar with the entire development process from conceptualisation to deployment, I have something to offer at every step. From in-depth research to lay the foundations for the design, through a variety of User Experience and User Research methodologies that can help steer the development into a cost- and time-efficient course, to analysing the results and reporting them back to the relevant stakeholders.

My strengths lie in being able to effortlessly communicate with everyone involved in the project and bring these departments to the same page, acting as a connective tissue for the project.

Research

Design

Analyse

Connect

Accomplishments

I am a co-author of a research paper based on my 8th semester project, where we developed a game for helping the rehabilitation process of stroke patients.

Additionally, a game I helped develop was published on Google Play and was installed over 10 000 times. I served as Quality Assurance and User Research Manager on this project.